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  Newbie Looking for Joint Advice  (Read 1073 times)
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Offline JamesColburn

Junior Newbie

Java games rock!

« Posted 2005-05-23 08:15:02 »


I'm trying to model connections between two static bodies. They should behave like two Lego blocks snapped together. That is, they are statically connected with no degrees of motion. When enough force acts on the joint, however, I want the joint to break and the two bodies to become disconnected.

I was going to use a 'Fixed Joint' but the user guide recommends against their use except for debugging.

Does anyone have a suggestion?

(Using OdeJava - newest version)


Offline arne

Senior Devvie

money is the worst drug- we should not let it rule

« Reply #1 - Posted 2005-05-23 12:13:05 »

I think using fixed joints would be the way to go. You shouldn't use them, when you don't intend to "break" them, but thats obviously not the case.

:: JOODE :: Xith3d :: OdeJava ::
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