Java-Gaming.org Hi !
Featured games (81)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (119)
games submitted by our members
Games in WIP (575)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  OpenAL volume level  (Read 1482 times)
0 Members and 1 Guest are viewing this topic.
Offline aNt

Senior Duke




AFK


« Posted 2003-04-25 08:51:32 »

well it seems i have loads of questions Smiley

i promiss to make a nice demo with src when i get me head around all this OpenAL stuff.

Is there anyway of getting the Volume Level Meter from the sound that is playing. for example:

la LA la

the first 'la' would be a level meter of say 50 the space would be 0 the next 'la' 100. so this 'la LA la' would be '50, 0, 100, 0, 50'

i would like to get this from the source sound not the from the listener at this point. will ask that later Smiley.
Offline princec

JGO Kernel


Medals: 404
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2003-04-25 18:35:15 »

al.sourcef(source, AL.GAIN, gain);

You need to get hold of the programmer's docs for OpenAL from Creative Smiley

Cas Smiley

Offline aNt

Senior Duke




AFK


« Reply #2 - Posted 2003-04-26 18:17:31 »

i thought that just sets the overall level of the channel?
i would like to get the audio level as it is playing..

like a level meter...
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (34 views)
2014-10-17 21:59:02

Norakomi (25 views)
2014-10-17 09:22:06

Norakomi (24 views)
2014-10-17 09:20:20

lcass (26 views)
2014-10-16 10:18:58

TehJavaDev (50 views)
2014-10-14 18:39:48

TehJavaDev (50 views)
2014-10-14 18:35:47

TehJavaDev (40 views)
2014-10-14 18:32:37

BurntPizza (63 views)
2014-10-12 17:24:42

BurntPizza (36 views)
2014-10-12 17:10:45

BurntPizza (74 views)
2014-10-12 16:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!