rrrrr!! - the sodding Jeff Game Server thread for my
pointlessly yet simple questions.
so when it comes to development i see it runs on the
Blaze thing'e's with the Fires pluged in? what model?
when can we start on an NDAed dev test with your
Games Server?- i dont mind NDAs if i can get on with
making cool stuff.
how many players (at a guess) per Fire?- so we get
that bad typo out the way from the chat 20th. 100
sounds pritty small. i dont think i can aford the floor
space for that much hardware.
what do u mean by Object comunication? as in how
should i think about making something today that is
along the write path to use your Games Server so when
you do get the dev systems sorted out i am in the write
mindset (RMI, WAWAWA).
what do u dudes think are a 'big and safe' games
companys? the only company so far that have pulled off
a good working mmpog (no shards or regoins) is CCP
with..... *stops himself* i have chatted about this area
to many times in big conferences around the world- i cant
be bothered to go into it here.....
Now i did try and look into GrexEngine but i couldnt find
to much info. Blahblahblah i think is well in the zone
when it comes to mmpog games server stuff. and i
would love to see how all that jazz works. but my NDA
is such cant tell anyone what i am realy up to. Also what
i have read from Blablabla posts he cant say much
about it. shame all round
but i would love if we can keep this thread a happy one
its probably one the coolest area of gameing today.
SUN and Everyone here are fantastic! and more then
one thing is always a good thing... take the bleeting to
another thread- ied love to join in the banter