Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (576)
games submitted by our members
Games in WIP (498)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  How to sense the input from key no. 1,3,7 &9  (Read 820 times)
0 Members and 1 Guest are viewing this topic.
Offline chandru

Senior Newbie




Java games rock!


« Posted 2005-05-16 11:24:03 »

hi

i've developed a game for Nokia series 60 on J2ME platform.
The game must be played using the keys  1 to 9.
I've used GAME_A_PRESSED, GAME_B_PRESSED, GAME_C_PRESSED & GAME_D_PRESSED to sense the input from 1,3,7 & 9 in GAMECANVAS Class.
It is working fine in the emulator but in the handset
it is not sensing the input from  key no. 1, 3, 7 & 9.

What is  the solution for this and suggest me if any other way to use those keys.

plz do replay quickly.

with regards
chandru

Offline shmoove

Junior Member




Doh!


« Reply #1 - Posted 2005-05-16 13:59:28 »

Using the GAME_x_PRESSED constants to capture 1,3, 7, and 9 is a bad idea. Because there is no rule that says those keys will be bound to the GAME_x keys. It's not possible to capture these keys with getKeyStates(), but making your own implementation is very simple.

shmoove
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (15 views)
2014-04-15 18:08:23

BurntPizza (13 views)
2014-04-15 03:46:01

UprightPath (27 views)
2014-04-14 17:39:50

UprightPath (12 views)
2014-04-14 17:35:47

Porlus (29 views)
2014-04-14 15:48:38

tom_mai78101 (51 views)
2014-04-10 04:04:31

BurntPizza (110 views)
2014-04-08 23:06:04

tom_mai78101 (211 views)
2014-04-05 13:34:39

trollwarrior1 (179 views)
2014-04-04 12:06:45

CJLetsGame (185 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!