Well, some news that can interest you.
I found MD2 good, but I also found better...
Cal3D is a free animation character library written in C++.
The bad news is : It's in C++, so we can't use it.
The good news is : The author of Fuze3D have made a pure Java port of Cal3D.
Cal3D have it own file format, and it support :
- All kind of interpolations you want
- Animation blending so you can make a character walk and fire at the same time without creating a specific animation
- Detail control : you can set it to a lower level if your character is far : So it speed up the game.
- Bone animation
- Import from 3DS Max and Blender !
So I'm intending to adapt Cal3D for Xith3D and to integrate it in Gamma (
http://gamma.dev.java.net ).
So, if you're interested, just wait I've done it....
And if someone want to help me, it would be appreciated ( arne ? ).