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  Applet acceleration  (Read 1366 times)
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Offline trycoon

Senior Newbie




Java games rock!


« Posted 2005-05-07 23:28:47 »

Hi!

I'm wondering if hardware accelerated images, BufferedImage, works on Applets too, or is it only on "native" JFrames?? Trying to speed up a 2D game i'm working on.
Offline princec
« League of Dukes »

JGO Kernel


Medals: 196
Projects: 3


Eh? Who? What? ... Me?


« Reply #1 - Posted 2005-05-07 23:40:39 »

It'll work everywhere.

Cas Smiley

Offline dgam3z

Junior Newbie




Java games rock!


« Reply #2 - Posted 2005-05-08 02:10:38 »

I was wondering what is the best way to have fast graphics on an applet. For some weird reason one time i got more fps using Image than BufferedImage...
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Offline MasterOfDisaster

Junior Member




O_o


« Reply #3 - Posted 2005-05-08 08:07:52 »

strange ...  if  i remember correctly kev said that there can be no accelerated graphics in an applet. but i'm most probably wrong and i've never tested it for myself.

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