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  Retrieve coordinates through picking?  (Read 658 times)
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Offline bohdan

Junior Member




Java-positive...


« Posted 2005-04-25 12:40:56 »

Hi!

I have big square plane in my scene/view. How can I retrieve the coordinates (corresponding to 3D) of the point of plane where I make a click..?

Through picking I can only get the list of nodes[], but it is not enough for my application. I need the actual coordinates as well.

Can't find how to do that with Xith3D... Sad
I could try to implement this myself, but I'd like to avoid extra coding.. Am I missing something? Hope so...

Anybody help? Please!

Thanks,
Bohdan.
Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #1 - Posted 2005-04-25 14:31:45 »

Oh - I fear you have to do that yourself.  This problem is discussed in http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=xith3d;action=display;num=1092602165

Arne

:: JOODE :: Xith3d :: OdeJava ::
Offline bohdan

Junior Member




Java-positive...


« Reply #2 - Posted 2005-04-25 15:31:35 »

Hi Arne,

Thank you very much. Yes, there is some interesting information, which will probably help me!

But still - surprised that this kind of functionality is not included as something standart to the package...?? As far as I concern many developers would love something like this to be there...

Sincerely,
Bohdan.
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Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #3 - Posted 2005-04-30 23:41:58 »

If you create a utility package and add it to the Xith3D Toolkit Project (which you can join as a developer), your code will be distributed along side Xith3D.

Please view the instructions here:  http://xith.org/XithToolkitContributions

Your contribution would be appreciated.

EDIT:  If you feel your code should be in the core (instead of the toolkit), then create an Issue with your patch, and we will review it.

Cheers,

Will.

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