Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (734)
Games in Android Showcase (222)
games submitted by our members
Games in WIP (811)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Timers  (Read 1234 times)
0 Members and 1 Guest are viewing this topic.
Offline NovaC

Junior Newbie




Java games rock!


« Posted 2005-04-21 02:24:46 »

I've done a few searches on forums and the like and can't really find any useful information, so I apologize if this is a simple question:

I'm trying to implement a timer and from what I can tell, the timer just simply tracks the time in millis since being activated. Simple enough, except when I try to implement it, I get a crash saying I haven't created the keyboard. If I comment out my Keyboard stuff, it tells me that I have a null pointer exception in my glClear(...) call. Thing is, remove the timer and everything works fine. Is there some special thing I have to do to use a timer?
Offline NovaC

Junior Newbie




Java games rock!


« Reply #1 - Posted 2005-04-21 02:42:57 »

You know what? Nevermind. Tongue I'm just dumb - forgot to move my Display.destroy() method after adding the timer so that it was now IN my loop instead of after it ><
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
cybrmynd (27 views)
2017-08-02 12:28:51

cybrmynd (40 views)
2017-08-02 12:19:43

cybrmynd (54 views)
2017-08-02 12:18:09

Sralse (57 views)
2017-07-25 17:13:48

Archive (489 views)
2017-04-27 17:45:51

buddyBro (635 views)
2017-04-05 03:38:00

CopyableCougar4 (1117 views)
2017-03-24 15:39:42

theagentd (1125 views)
2017-03-24 15:32:08

Rule (1101 views)
2017-03-19 12:43:22

Rule (1077 views)
2017-03-19 12:42:17
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!