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  No AWT, no images?  (Read 822 times)
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Offline tonberry1

Junior Devvie





« Posted 2005-04-13 09:49:17 »

There is a thread about compiling Java games/programs

There was mentioned that the compiler wont support AWT or Swing.

So I was wondering, because I like making graphical games (who wouldn't?) and the Image is in java.awt.Image, could I use graphics in my game withouth AWT?

Or is there some else way to use graphics in a game without AWT or Swing?

-= Life is what you decide it to be - Solid Snake =-
Offline tom
« Reply #1 - Posted 2005-04-13 10:33:18 »

LWJGL is almost independant of awt. Atleast the win32 part. Comment out a few lines and recompile and your there.

Offline tonberry1

Junior Devvie





« Reply #2 - Posted 2005-04-13 18:33:53 »

Thanks. That seems to be something I need to look into with better time Smiley

But if I say that I wont use AWT, does it mean that I cant even import java.awt.* or that i just cant use the AWT Components?

-= Life is what you decide it to be - Solid Snake =-
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