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  SceneGraphObjects aquiring parents without add  (Read 720 times)
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Offline jjones7947

Senior Newbie




Java games rock!


« Posted 2005-04-12 11:46:49 »

Has anyone else encountered a situation where upon adding a newly constructed SceneGraphObject you get the "Multiple parent exception"?
First ran into this when constructing an array of Shape3Ds in a class designed to handle the data for a single model. When I used a 'for' loop to iteratively add the shape3ds to a transform group I got the error on the first addChild. The parent (using getParent()) was a TranformGroup. I solved this by having my model class only supply the GeometryArray and Appearance and building the shape3ds in the 'for' loop at attachment.
Now I am encountering the same problem with Backgrounds, with no convienent work-around.
Jim
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