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  Inlining Fixed POint math expressions  (Read 1168 times)
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Junior Devvie




Java games rock!


« Posted 2005-04-10 08:17:08 »

attenion j2me game developers!


To get spee dion 2.5d and 3d why not  inline your Fixed point math expressions?

advantages: avoids call emthod overhead, ie creating new frame on stack per call..

see:

http://www.devx.com/Java/Article/21850


antenna 0.9.12 patch in article to use the parser inclued in article with antenna..



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