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  Q: About compatibility  (Read 1127 times)
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Offline mirko27

Senior Newbie




Java games rock!


« Posted 2005-04-09 10:20:11 »

Okay, lets start now.
Developing a game and it`s main porpuse is to be real as can be. Definitely it points to surround systems and 3D Audio. But the game should be playable without surround system.
So question: What should i look and which librarys(and how) use to make a very compatible sound system for a 3d game.

Cheers,

Mirko
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