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  Terrain Class Info  (Read 845 times)
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Junior Devvie




Java games rock!


« Posted 2005-04-04 11:30:13 »

Hi im looking for the theory behind the com.xith3d.terrain.Terrain class and how it works more specifically how it renders the terrain adapting the polygon density for efficient usage.

Does anybody know what kind of technique the terrain class uses and any articles or sites etc. where i can start researching this??
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