Java-Gaming.org Hi !
Featured games (81)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (119)
games submitted by our members
Games in WIP (575)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Mode & frequency  (Read 1509 times)
0 Members and 1 Guest are viewing this topic.
Offline darcone

Junior Duke




Size matters


« Posted 2003-04-14 06:35:01 »

It seems that lwjgl detects the wrong mode sometimes.
I have had people not being able to run my game because their computer didn´t support 8-bits alpha channel and some people (like me atm) get the mode 1024*768*32 in 200 Hz when my monitor only supports 75 hz.

Any ideas why this might be happening?
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #1 - Posted 2003-04-14 07:19:54 »

When we try to detect modes, we iterate through all display adapters in the system, one of these are reporting this value...

Could you get a hold of the person experiencing these problems, and make him run Schlug using the -ea switch... this should display the modes in the console - paste that info into a email, and send it to brian@matzon.dk - I'll take a look at it then...

My bet is that the displaymodes we get back, aren't verified against the capabilities of the monitor.

Offline princec

JGO Kernel


Medals: 403
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #2 - Posted 2003-04-14 08:14:27 »

I had this exact same problem with Alien Flux. The only way I could work around it was to manually filter out weird looking modes - so I ditch everything under 50Hz and everything over 85Hz.

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline darcone

Junior Duke




Size matters


« Reply #3 - Posted 2003-04-14 09:31:52 »

I will fetch some error output as soon as I get home and e-mail it to you. And cas, I will try that as well Smiley
Offline princec

JGO Kernel


Medals: 403
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #4 - Posted 2003-04-14 15:24:36 »

Mr. Matzon has just found out why we get those duff modes too, and he's putting the fix in to the LWJGL native library now, so you won't need to worry about it any more Smiley

Cas Smiley

Offline javatypo

Junior Duke





« Reply #5 - Posted 2003-04-14 17:45:36 »

will the fix be available soon?
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #6 - Posted 2003-04-14 20:05:21 »

I am currently busy in real life (digging & planting a hedge) - but when done I can make the las changes  - and then 0.6 should be available for release... we're aiming for the end of this week, sans any showstoppers.

Offline darcone

Junior Duke




Size matters


« Reply #7 - Posted 2003-04-14 20:26:25 »

halleluja! Smiley
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (35 views)
2014-10-17 03:59:02

Norakomi (26 views)
2014-10-16 15:22:06

Norakomi (24 views)
2014-10-16 15:20:20

lcass (26 views)
2014-10-15 16:18:58

TehJavaDev (50 views)
2014-10-14 00:39:48

TehJavaDev (50 views)
2014-10-14 00:35:47

TehJavaDev (40 views)
2014-10-14 00:32:37

BurntPizza (63 views)
2014-10-11 23:24:42

BurntPizza (36 views)
2014-10-11 23:10:45

BurntPizza (75 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!