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  Mac Problems with BufferedImage  (Read 773 times)
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Offline kc5uyn

Senior Newbie




Java games rock!


« Posted 2005-03-31 00:11:15 »

Hello all,

I started working on a project using Xith3D and I've run into a problem while working on the GUI. I got a primitive GUI working on the PC (a chat box) but when I tested it on the Mac I started to run into problems.

At first there was nothing displayed which I figured out was the box being completely black so the alpha test wasn't drawing anything - nothing to draw. I then tracked it down to the BufferedImage I was using to create the 2D text and box. I was using

BufferedImage.TYPE_INT_ARGB

but this didn't seem to work for the Mac. I instead used

BufferedImage.TYPE_4BYTE_ABGR

and then created the texture with that. It actually showed up on the Mac - but the colors were all screwed up, there doesn't seem to be any blue channel, just red and green.  But theirs no problem on the PC.

Anyone have any ideas? Is this just a Mac issue that I can't fix and will have to try something completely different?

Thanks,
William
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