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  [odejava] Scaling  (Read 1558 times)
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Offline NewbTon

Junior Devvie




Odejava games rock!


« Posted 2005-03-28 22:37:46 »

Hi, does anyone know how one should scale his geometry ? I keep my models very small (in the range 0-0.2).  Does it matter for the simulation ?
What are the world coordinates in, say, meters ?
Thanks, newbton
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #1 - Posted 2005-03-30 01:09:27 »

Personally I use one unit == 1m

This can affect accuracy.  As floats are used, it is possible form them to lose precision.

There has been some posts on the ODE mailing list regarding this.

e.g.: http://q12.org/pipermail/ode/2004-June/013241.html

Will.

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