Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (120)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  And yet another program test  (Read 3119 times)
0 Members and 1 Guest are viewing this topic.
Offline Raghar

Junior Duke




Ue ni taete 'ru hitomi ni kono mi wa dou utsuru


« Posted 2005-03-28 14:11:30 »

Basically I need to gather some statistical data about other computers.
Download it from here.http://speedtestjavaold.irc4.net/  It needs -Xmx1000M switch so be prepared. It outputs a file out2.txt where is all info.
As the name suggest it's old real live testing program, it might be somewhat outdated. Translated amount of tests is rather low so it could end under 5 minutes on Celeron 300 MHz.
Damned internet protocol dislikes spaces in the name.
Offline Raghar

Junior Duke




Ue ni taete 'ru hitomi ni kono mi wa dou utsuru


« Reply #1 - Posted 2005-04-04 15:07:48 »

No brave persons?

http://speedtestjavaold.irc4.net/speedte.jar


Offline Azeem Jiva

Junior Duke




Java VM Engineer, Sun Microsystems


« Reply #2 - Posted 2005-04-04 16:08:11 »

Quote



Ultra 80, 4 x 450 UltraSparc II, 4gb memory, Solaris 10
First tier of memory 963
Second tier of memory 5491
fpf finish 10560
vector calculations finish 113516
Thread allocation 47
Thread starting 260
Thread finish 504
Write file 17898
Seek in file 1692
Nio write file 4427
Nio seek in file 1848

Run with JDK1.5 -server -Xmx1000M
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Online EgonOlsen
« Reply #3 - Posted 2005-04-04 16:34:38 »

P4HT@3.2GHz, 1GB, Java 1.5

First tier of memory 390
Second tier of memory 19625
fpf finish 4782
vector calculations finish 28359
Thread allocation 47
Thread starting 110
Thread finish 500
Write file 12860
Seek in file 41671
Nio write file 3531
Nio seek in file 234

Offline NVaidya

Junior Duke




Java games rock!


« Reply #4 - Posted 2005-04-04 17:44:16 »


AMD64 Winchester 3200+ (512K cache), 2 x 512MB RAM, jdk1.5.0_02, WinXP

> java -server -Xms768m -Xmx768m

Think my system is hurting because your testcase appears to need > 700MB of memory.

First tier of memory 62
Second tier of memory 438
fpf finish 1437
vector calculations finish 15891
Thread allocation 0
Thread starting 62
Thread finish 500
Write file 3641
Seek in file 23656
Nio write file 1954
Nio seek in file 18656

Gravity Sucks !
Offline Raghar

Junior Duke




Ue ni taete 'ru hitomi ni kono mi wa dou utsuru


« Reply #5 - Posted 2005-04-05 18:54:34 »

Interesting results.
I nearly missed obvious optimalization of moving vector calculation into more than one threads. It looks like Sparc could nearly nail P4HT.
It's interesting the AMD on die memory controller could do this speed up of memory allocation.  
I suspect EgonOlsen's computer is running Windoze XP, right? If thread finish 500 would be encountered on a repeated run, Windoze XP is hendayo system.
The strange thing is that stat about HD seek. Could it be because of fragmentation of HD?
BTW how ugly it looked for other programs when this little test started? Did it cause sound delays, or mouse drag?
re NVaidya
It wasn't because of your system, this program needs more than 700 MB memory.  It was funny test when It was attempted on computer with 200 MB RAM (and 1.2 GB of swap file) installed.
Offline Azeem Jiva

Junior Duke




Java VM Engineer, Sun Microsystems


« Reply #6 - Posted 2005-04-05 19:39:59 »

Ok lets run this on a mondern SPARC instead of a 10 year old one Smiley

2xUltraSparc IIIi 1.2Ghz, 2gb Memory.

First tier of memory 761
Second tier of memory 6547
fpf finish 4066
vector calculations finish 47443
Thread allocation 21
Thread starting 229
Thread finish 506
Write file 11190
Seek in file 516
Nio write file 8625
Nio seek in file 481

Run with -Xmx1000M
Offline Raghar

Junior Duke




Ue ni taete 'ru hitomi ni kono mi wa dou utsuru


« Reply #7 - Posted 2005-04-10 14:54:27 »

So there are some data from Celeron D underclocked to 1.8 Ghz. with 512 MB of Kingston RAM in non performance mode.

First tier of memory 297
Second tier of memory 39500
fpf finish 8547
vector calculations finish 36640
Thread allocation 640
Thread starting 516
Thread finish 547
Write file 6219
Seek in file 28859
Nio write file 2844
Nio seek in file 1015

Offline Abuse

JGO Knight


Medals: 13


falling into the abyss of reality


« Reply #8 - Posted 2005-04-16 21:00:17 »

AMD64 3000+ 1x1024mb ddr, WinXP, java 1.5.0-b64

First tier of memory 219
Second tier of memory 1094
fpf finish 1547
vector calculations finish 37485
Thread allocation 578
Thread starting 3782
Thread finish 500
Write file 8719
Seek in file 52671
Nio write file 10328
Nio seek in file 610


Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here! https://dl.dropbox.com/u/54785909/EliteIVsmaller.png
Offline zero

Junior Duke





« Reply #9 - Posted 2005-07-03 14:30:04 »

My results with Java 5 Update 4 and an Intel® Pentium® M Processor 770 (2.13GHz, 2MB L2 Cache, 533MHz FSB) with Intel®  915PM-Chipset

java -server -Xms256M -Xmx1024M -jar speedte.jar

First tier of memory 441
Second tier of memory 1591
fpf finish 1834
vector calculations finish 17495
Thread allocation 6
Thread starting 119
Thread finish 502
Write file 7184
Seek in file 8823
Nio write file 948
Nio seek in file 494

java -client -Xms256M -Xmx1024M -jar speedte.jar

First tier of memory 290
Second tier of memory 1297
fpf finish 1184
vector calculations finish 34221
Thread allocation 5
Thread starting 3543
Thread finish 501
Write file 2181
Seek in file 251
Nio write file 293
Nio seek in file 154
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Pepez

Junior Newbie




learning every day


« Reply #10 - Posted 2005-07-22 16:58:23 »

I tried that test on my work computer:
Dell Precision 670, 2xXeon 2.8Hz, 2Gb, WDC WD1600JD-75H, Suse 9.2

java version "1.4.2_08"
Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.2_08-b03)
Java HotSpot(TM) Client VM (build 1.4.2_08-b03, mixed mode)

First tier of memory 196
Second tier of memory 930
fpf finish 8416
vector calculations finish 43643
Thread allocation 14
Thread starting 3288
Thread finish 14068
Write file 11970
Seek in file 1662
Nio write file 426
Nio seek in file 232

--
Pepez
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (52 views)
2014-10-17 03:59:02

Norakomi (43 views)
2014-10-16 15:22:06

Norakomi (33 views)
2014-10-16 15:20:20

lcass (37 views)
2014-10-15 16:18:58

TehJavaDev (68 views)
2014-10-14 00:39:48

TehJavaDev (68 views)
2014-10-14 00:35:47

TehJavaDev (60 views)
2014-10-14 00:32:37

BurntPizza (73 views)
2014-10-11 23:24:42

BurntPizza (45 views)
2014-10-11 23:10:45

BurntPizza (86 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!