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  [Fixed] [Odejava] getNativeAddr() problem  (Read 1127 times)
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Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Posted 2005-03-26 08:28:44 »

I've got a problem with object identifications.
I have two objects in my world : one cube and one sphere.
When I do :
1  
System.out.println("Cube ID = "+cube.getNativeAddr());

I get :
Cube ID = 0
But when there is a collision between the Sphere and the Cube, GeomID1 and GeomID2 are something like that :
GeomID1 = 136384632
GeomID2 = 136373288


Can anyone help ?

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #1 - Posted 2005-03-26 08:52:11 »

After more debug tests, I've seen that all geoms have an ID of 0.
The cube is static ( only a geom ) and the sphere has a body.
When I get the sphere body id using body.getNativeAdr() I get a regular ID.
When I get the sphere geom id using body.getGeom().getNativeAddr() I get 0.

What's the problem ?

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #2 - Posted 2005-03-26 09:09:40 »

Okay, I fixed it...

But I learned a big lesson : never report a bug until you download the latest version !!

Since I upgraded to the 10-30 CVS snapshot and binaries, no problem !

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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