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  drawing image from colormodel & raster  (Read 1233 times)
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Offline Valodim

Junior Devvie




*sigh*


« Posted 2005-03-01 14:32:18 »

hey there Smiley

I'm currently using BufferedImages for graphics, the sprites are stored as writableraster and indexcolormodel, the images are constructed by
new BufferedImage(this.palette, this.imageData, false, null);

now, I'd like to use volatileimages instead, but I couldn't figure out how to draw this data (raster + colormodel) without using the mentioned constructor... Tongue

thanks in advance Smiley
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