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  Texturing loaded models  (Read 707 times)
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Offline chris_j_pook

Senior Newbie




Java games rock!


« Posted 2005-02-28 21:51:49 »

I am loading a .DXF object in to Java3D using a standard DXF loader. I would like to map a texture on to my model but I am not sure how, as all I load in is a Scene object. How do I go about doing this ?

Quote


               BranchGroup objRoot = new BranchGroup();

           Loader f = new Loader();
     
           Scene s = null;

           s = f.load("buildings/house.dxf");

           objRoot.addChild(s.getSceneGroup());


Thanks for any help ...

Chris
Offline DustWorm

Senior Newbie




Dust º[=_=]º Light My Path


« Reply #1 - Posted 2005-03-01 15:23:34 »

I think the easiest way to texture your model is to use any 3D application such as 3d max. Texture the model there and upload fully textured model into your scene.
Regards

)(+-_-+)( Dust }{-_-}{ Worm )(+-_-+)(
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