Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Java3D 1.4 Shader Build errors  (Read 507 times)
0 Members and 1 Guest are viewing this topic.
Offline shawnkendall

Senior Member




Apathy Error: Don't bother striking any key.


« Posted 2005-02-26 20:18:03 »

Hi all, this is a cross-post from the dekstop forums but it seemed good for here as well for those working with the 1.4 builds.
------------------------------------------
Re: NVidia crash : pixelformat=0

I am also getting this error repeatedly each frame with the Daily build 2/26

Java 3D ERROR : Canvas3D_createNewContext: onScreen PixelFormat is invalid - The operation completed successfully.

and then no Canvas.
Win2k, brand new GeForce 6600 GT AGP, dual AMD XPs.
Any work arounds of known versions that support GLSL that don't have this error. A bit urgent since I'm trying to finalize the GDC demos

Thanks for any help!
     
Re: NVidia crash : pixelformat=0

Changed my display from 32-bit to 16-bit and got this minor change in the error message.

Java 3D ERROR : Canvas3D_createNewContext: onScreen PixelFormat is invalid - The specified procedure could not be found.

Shawn Kendall
Full Sail Real World Education
Immediate Mode Interactive, LLC
<A HREF="http://cosmic-game-engine.blogspot.com/">Cosmic Game Engine Dev Journal</a>
Offline shawnkendall

Senior Member




Apathy Error: Don't bother striking any key.


« Reply #1 - Posted 2005-02-26 21:41:06 »

All my errors were due to .dll hell mismatches.

BTW, any of those .jars work amazing well with the WRONG native .dll linking.

Final word is that Feb 26 works fine, GLSL and all.

Shawn Kendall
Full Sail Real World Education
Immediate Mode Interactive, LLC
<A HREF="http://cosmic-game-engine.blogspot.com/">Cosmic Game Engine Dev Journal</a>
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (143 views)
2013-05-17 21:29:12

alaslipknot (151 views)
2013-05-16 21:24:48

gouessej (182 views)
2013-05-16 00:53:38

gouessej (175 views)
2013-05-16 00:17:58

theagentd (186 views)
2013-05-15 15:01:13

theagentd (171 views)
2013-05-15 15:00:54

StreetDoggy (214 views)
2013-05-14 15:56:26

kutucuk (239 views)
2013-05-12 17:10:36

kutucuk (237 views)
2013-05-12 15:36:09

UnluckyDevil (243 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.07 seconds with 21 queries.