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  Strange Canvas repaint problem  (Read 1391 times)
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Offline Goika

Senior Newbie




Java games rock!


« Posted 2005-02-16 07:04:09 »

Has anyone ever experienced a problem with getting the P800 canvas to repaint automatically when switching between canvases (when using display.setcurrrent(myCanvas);)? Instead of repainting properly the screen just goes white until you 'force' the canvas to repaint by sending a keypress. If you have not directly experienced this problem can you offer any suggestions of what might be the problem?
SE Forum
http://developer.sonyericsson.com/show_thread.do?forumId=10&searchBy=MSGTHREAD_IS_STICKY_FL&searchValue=N&searchBy2=MSG_PARENT_ID&searchValue2=-1&searchBy3=MSGFORUM_FORUMID&searchValue3=10&searchBy4=MSGTHREAD_IS_STICKY_FL&searchValue4=N&ps=50&threadid=15318&sortDirection=0&sortCol=MSG_AUDIT_MOD_DT&forumId=10&readOnly=false
KVM Archive:
http://archives.java.sun.com/cgi-bin/wa?A2=ind0212&L=kvm-interest&P=R7716&D=0&I=-3

I thought I would try on this forum to see if anyone has any suggestions as it is unlikely it will be replied to over at the se forum.
Offline Goika

Senior Newbie




Java games rock!


« Reply #1 - Posted 2005-02-24 06:37:35 »

Just had to call a dummy keypress right after the setcurrent is called for the next canvas, and in that canvas's keypress function it is caught and forces another repaint().
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