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  problem with sound after upgrade to 1.5.0  (Read 1522 times)
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Offline MasterOfDisaster

Junior Member




O_o


« Posted 2005-02-06 15:25:41 »

hi,

after upgrading to 1.5.0 my racing game sounds don't work any longer.

i get these errors:
java.lang.IllegalArgumentException: Unsupported control type: Sample Rate

i use javax.sound.sampled.Clips's in an applet. the control is used to create pitched/bended engine sounds.

does anyone know a solution that works with 1.4.x *and* 1.5.x?



Offline MasterOfDisaster

Junior Member




O_o


« Reply #1 - Posted 2005-02-10 04:58:17 »

does really no one know a solution to that?

ok, maybe someone knows how to force a specific runtime environment version in the <APPLET> or <OBJECT> tag?

Offline tom
« Reply #2 - Posted 2005-02-10 12:31:06 »

Have you looked at the [1.5.0]sampled stuff isn't working anymore thread? You should as it is on the first page.

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Offline MasterOfDisaster

Junior Member




O_o


« Reply #3 - Posted 2005-02-11 10:41:02 »

yes i have. the problem isn't that i don't hear my sounds anymore. the problem is that i get an exception when i try to manipulate the sound's sample rate. this isn't covered in the thread you mentioned.

Offline MasterOfDisaster

Junior Member




O_o


« Reply #4 - Posted 2005-02-11 11:21:39 »

here a few details:

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// initialize and start looping
this.engineSoundControl = (FloatControl) engineSound.getControl(FloatControl.Type.SAMPLE_RATE);
this.engineSoundControl.setValue(10000);
this.engineSound.setFramePosition(0);
this.engineSound.loop(Clip.LOOP_CONTINUOUSLY);

// .....

// change pitch
float factor = speed / speedMaxForward;
this.engineSoundControl.setValue(10000 + 34100 * factor);


this worked with 1.4.2 but not with 1.5.0.

any ideas why?

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