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  Enum is a class object?  (Read 1236 times)
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Offline K.I.L.E.R

Senior Member




Java games rock!


« Posted 2005-02-06 02:01:54 »

From what I understand, an enum is a very limited class.

My question is, what performance benefits does an enum have over a class?
How big is an enum over a class?

Vorax:
Is there a name for a "redneck" programmer?

Jeff:
Unemployed. Wink
Offline princec
« League of Dukes »

JGO Kernel


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Eh? Who? What? ... Me?


« Reply #1 - Posted 2005-02-06 09:26:34 »

Enum is just a bit of syntactical sugar to make a very common pattern more easy to code. It's no faster.

Cas Smiley

Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #2 - Posted 2005-02-11 11:05:16 »

Seen this? Looks cool....

http://weblogs.java.net/blog/ryano/archive/2005/01/implementing_th_1.html

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
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Legends of Yore - The Casual Retro Roguelike
Offline K.I.L.E.R

Senior Member




Java games rock!


« Reply #3 - Posted 2005-02-11 12:04:14 »

Quote


*AHEM*

http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=GameDesign;action=display;num=1107594053

Can design patterns increase performance *considerably*?

Vorax:
Is there a name for a "redneck" programmer?

Jeff:
Unemployed. Wink
Offline erikd

JGO Knight


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Maximumisness


« Reply #4 - Posted 2005-02-11 14:49:32 »

Quote
Can design patterns increase performance *considerably*?

Design patterns are not about performance. Just think of them of tactics for solving common design problems. Using them leads to well structured, maintainable and expandable code. Not necessarily a performance boost. Maybe you'd be interested to read the book "Design patterns for Java".

Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #5 - Posted 2005-02-14 05:41:46 »

Quote

Using them leads to well structured, maintainable and expandable code.


LOL!! Very interesting statement though Smiley


HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline erikd

JGO Knight


Medals: 3
Projects: 3


Maximumisness


« Reply #6 - Posted 2005-02-14 16:43:44 »

Umm, well isn't that the idea behind design patterns, having a set of good constructs for solving common design problems?  Huh

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