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  load ms3d buffer count error  (Read 1403 times)
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Offline MickeyB

Senior Devvie




my game will work, my game will work!


« Posted 2005-02-04 16:28:03 »

I am loading an ms3d file (milkshape) into an LWGJL app and without texture it loads and runs great.  WIth texture I get the following error;

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java.lang.IllegalArgumentException: Number of remaining buffer elements is 4096,
 must be at least 12288
 at org.lwjgl.BufferChecks.checkBufferSize(Unknown Source)


hmmm...I am lost! lol

EDIT:  found out if I use a bmp created from Fireworks, this error happens.  If I use a bmp from Paint Shop Pro, I get no errors, the model loads and displays, but no texture.

MickeyB

Current Project: http://www22.brinkster.com/mbowles/
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