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  Display image on glcanvas ???  (Read 1260 times)
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Offline computerguy867

Senior Newbie




Java Games Rock!


« Posted 2005-02-03 18:48:46 »

Hello

Im a complete noob with JOGL.  I have a basic JOGL program  up and running and im trying to figure out how to import and display an image file to the glcanvas.  What would be the best way to do this.

As a side note im also curious about how the animate class works.  When you use this to update  display(); does it do double buffering for you to achive smooth animation?  If not, whats the best way to begin experimenting with double buffers in JOGL.

Thanks Alot!!!

P.S. Whats the general consensus about where the best place to find JOGL information is.  So far I have found the forum to be the best.
Offline gamehacer2000

Senior Newbie




Me? I'm no one; yet, i'm somebody.


« Reply #1 - Posted 2005-02-03 20:17:00 »

First I reccomend you go to http://today.java.net/pub/a/today/2003/09/11/jogl2d.html
It teaches some pretty basic techniques with JOGL.

Second, you should read through the nehe tutorials at http://nehe.gamedev.net.
A lot of the tutorials have been ported to JOGL. Just scroll down and download the JOGL source code.

After that, rely on personal ingenuity.
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