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  Distributing Java3D app in a Jar file  (Read 1187 times)
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Offline shawnkendall

Senior Devvie

Exp: 20 years

« Posted 2005-02-03 17:50:42 »

Hi all,

I have set up a executable jar file with my Java3D app in it but it was a real pain AND I had to unpack all the other jars to re-jar (j3dcore.jar etc).  Jar file vets know this, and most claim it is "right", i.e. jar should not contant other jars even though it is THE obvious way to pack up app made with multiple 3rd party API.  I had to unpack 7 jars, build a new project in my IDE to refence that unpack directory for inclusion in my final jarred app, blah blah, pain and suffereing...

The question is, how are the rest of you handling this?

Outside of Web Start (you still need a executable jar which is part of the reason I even starting this up) how do YOU pack you J3D app into executable jars?

BTW in the end I still have to pass around three files, the jar file, and the two .dlls (on windows, others on OSX etc) because putting the .dlls in the jar doesn't work so it's still not one launchable file... :-(

I did a bit of searching but didn't quite find what I was looking for.  If you have link to another forum post covering this please repost here.

Shawn Kendall
Cosmic Interactive, LLC
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