Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (290)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Canvas3d extending Component  (Read 574 times)
0 Members and 1 Guest are viewing this topic.
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Posted 2005-02-01 23:07:21 »

I has been brought up before that Canvas3d shouldn't extend Component.  I have removed this in my local copy of the code and it did not break Xith3D or my game.  I am planning to commit this change soon,  any objections?

Will.

Offline cascade

Junior Member




Java games rock!


« Reply #1 - Posted 2005-02-02 05:23:37 »

Perhaps leave a Canvas3d_deprecated or something like this for the people relying on the removed "feature". Just in case.

However, I have no idea what this change means or what it is good or bad for but since working with Xith sometimes requires to use handcrafted workarounds to get something specific working it is annoying (though necessary) if such a workaround is broken by an update.

Offline ewills

Junior Member




Java skeletal animation systems rock!


« Reply #2 - Posted 2005-02-02 16:10:45 »

Yes.  I think this is correct.  I'm not even sure if a Canvas3D added to a Container renders the scene correctly.  People should be using canvas.getCanvasPeer().getComponent().
Games published by our own members! Check 'em out!
Play the free demo of Revenge of the Titans!
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #3 - Posted 2005-02-08 01:48:43 »

removed and committed.

Will.

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (64 views)
2013-05-17 21:29:12

alaslipknot (73 views)
2013-05-16 21:24:48

gouessej (104 views)
2013-05-16 00:53:38

gouessej (101 views)
2013-05-16 00:17:58

theagentd (111 views)
2013-05-15 15:01:13

theagentd (101 views)
2013-05-15 15:00:54

StreetDoggy (146 views)
2013-05-14 15:56:26

kutucuk (169 views)
2013-05-12 17:10:36

kutucuk (168 views)
2013-05-12 15:36:09

UnluckyDevil (177 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.057 seconds with 21 queries.