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  color cycling with VolatileImages  (Read 1297 times)
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Offline deacon8r

Innocent Bystander

Java games rock!

« Posted 2005-02-01 07:00:11 »

I am working on a game that runs in fullscreen mode and uses mainly sprite animation with some manual drawLine type rendering.  

I would like to use color cycling to animate some of my sprites (for very specific sorts of effects).

Since I'm doing all this with VolatileImages for the performance gains, I believe I can not (and should not) use the ImageFilter stuff.

Does anyone know if it's possible to do color cycling with VolatileImages and make it fairly quick?
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