Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (499)
Games in Android Showcase (118)
games submitted by our members
Games in WIP (567)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Problem with loading image  (Read 760 times)
0 Members and 1 Guest are viewing this topic.
Offline King_of_Men

Senior Newbie




EUII player


« Posted 2005-01-29 20:55:12 »

I am attempting to load in a .gif file to serve as a sprite for one of my game objects. To do this I use the line :

myImage = Toolkit.getDefaultToolkit().getImage("razz.gif");

However, this appears to introduce some Weird Stuff (tm). This is a basic top-down shooter, with a map of tiles. A tile that does not contain any other game object just draws a green square. But when I call my initialising method, it just draws the tiles to the first one containing a sprite, then stops drawing. Some considerable time later, it will start drawing the .gif for the sprites.

This seems to be a problem with the loading time for the gif file, but I'm not entirely sure how to deal with it. Is there a way to say 'stop executing until the image is fully ready'?

Now, the gif is an animated one (in point of fact it's a smiley  Smiley ) and that works well. But every so often the animation will cease and a blank red square will be drawn. This does not seem to occur at the end of every animation cycle, so I'm really not sure what might cause it. Ideas?

To win one hundred victories, in one hundred battles, is not the acme of skill. To subdue the enemy without fighting is the acme of skill.
Offline tom
« Reply #1 - Posted 2005-01-29 22:55:06 »

Look up MediaTracker.

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Pippogeek (39 views)
2014-09-24 16:13:29

Pippogeek (30 views)
2014-09-24 16:12:22

Pippogeek (19 views)
2014-09-24 16:12:06

Grunnt (45 views)
2014-09-23 14:38:19

radar3301 (27 views)
2014-09-21 23:33:17

BurntPizza (63 views)
2014-09-21 02:42:18

BurntPizza (33 views)
2014-09-21 01:30:30

moogie (41 views)
2014-09-21 00:26:15

UprightPath (50 views)
2014-09-20 20:14:06

BurntPizza (54 views)
2014-09-19 03:14:18
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!