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  clear line between Swing and code  (Read 851 times)
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Offline KONI

Junior Member




Java games rock!


« Posted 2005-01-20 19:15:16 »

I am currently writing a Monopoly Game for a project and I have some problems separating the GUI from the main game code.

I use a network connection thread and a main game thread for the game code. Now, when I want to update the GUI, how can I do that ?

a) Have a Thread running in the GUI looking for changes in the main game data and having it update itself ?

b) Use SwingUtility.invokeLater() in the main game Thread. The problem is here, that I have an anonymous Runnable object and I can't get external variable values into this object ?

c) Use another method ... I don't know yet ?!


So, what is the secret to that ?
Offline dsellars

Junior Member




Need to write more games


« Reply #1 - Posted 2005-01-21 09:09:13 »

hmmm... you could try looking up the MVC (Model View Controller) pattern.  Then have listeners that update info in the view (Swing GUI) when things change int eh model (Game), I guess.

google should have lots of info on it and different way's of implementing it.

Dan.
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