I'm a beginer in JaVa GaMinG ProG and need your help on event managing, i.e. mouse events (and furthermore graphic components events dispatch, but all thing at its time
). Currently I'm using Swing API but I want to make my own event manager & widjets. So, first, I need to know how to code this "event manager", including getting back the native inputs of the mouse / keyboard to store their states different structures as a key buffer which I could poll for being acknoledged from keyboard state, and a similar simply way of getting informed about mouse actions. Then manage these events and make a dispatcher to graphic components. What means could I count on? I'd be pleased to see your different implementations of yours "home-made" stuff
Thanx for your help,
Ouh oO oOo OoOoOh!