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  Fusion of game-middleware  (Read 1826 times)
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Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Posted 2005-01-11 17:15:40 »

I wondered if it would be possible to concentrate developpers work on one ( or two ) project in place of more than 10 by category.

For example, there is two big scenegraphs in java world : Xith3D and jME. Wouldn't be possible to unificate them ? It would be a good idea, isn't it ?

Or another example, there is a whole bunch of game engines or game library, such as Espresso, Simplicity, J3DSDK game engine, JAVA IS DOOMED, etc....

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline kevglass

JGO Kernel


Medals: 164
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #1 - Posted 2005-01-12 05:37:28 »

They all have they're own remits and aims. In addition, having Xith and JME running is causing ideas to bounce between the two.. this is a good thing.

Finally, running 2+ projects means if one slows and dies it isn't the end of everything.

Kev

Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #2 - Posted 2005-01-12 12:07:31 »

I see... the fusion of Xith3D and jME would be a good thing for all.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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Offline kevglass

JGO Kernel


Medals: 164
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #3 - Posted 2005-01-12 13:01:50 »

No, it wouldn't.

Kev

Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #4 - Posted 2005-01-12 13:23:10 »

Think of it this way...Would the fusion of an orange and an apple be a good thing? I mean they are both round, they both taste nice....They both give you alot of good stuff.

Thats my take on it anyway. Besides, why would you want to do that? So that you can make a game and say right:

Choose the SceneGraph you want to play in: Xith/Jme
Choose the Renderer you want to render with: Lwjgl/jogl
Choose the Audio library you want to listen from: FMod/OpenAL

I mean the casual player would give a toss to be honest....Besides, it just means more work for you redoing the game in another scene graph!

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #5 - Posted 2005-01-12 16:53:09 »

Quote
No, it wouldn't.

Kev


Well, this xmas's "big thing" was apparently the grappple - a grap merged with an apple. Tongue

To the OP: there have been extensive threads on this in th past, IIRC the most recent in the Xith3d forums here. Check them out.

malloc will be first against the wall when the revolution comes...
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #6 - Posted 2005-01-14 17:37:12 »

Quote
Think of it this way...Would the fusion of an orange and an apple be a good thing? I mean they are both round, they both taste nice....They both give you alot of good stuff.

I don't entirely agree to the fact that Xith3D and jME can be compared to an orange and an apple. If we go further in comparisons, I think we can say that Xith3D and jME are two sort of apples. Then, it would be a good thing to merge them.

What are the major differences between Xith3D and jME ?

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #7 - Posted 2005-01-14 20:46:42 »

Their targets, development orientation, SDKs are all completely different. I would be pushed very hard to find a similarity to be honest.

I chose orange, and apple because they are both fruit, and both Jme and Xith are scenegraph where scenegraph = fruit.

Aviatrix3D would be a pear Smiley

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
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