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  Frames that jerk  (Read 1472 times)
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Offline Malohkan

Senior Member




while (true) System.out.println("WOO!!!!");


« Posted 2005-01-02 03:32:56 »

Every now and then, not often or predictably, while flying around in Rimscape, I get frames that hang for a noticable amount of time.  I can never figure out any real reason why it's happening.  Are there any good techniques to use to figure out what happens when a frame jerks?

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Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2005-01-02 11:39:19 »

Try turning on verbose GC. I expect that it's a GC glitch.
Also try tweaking the GC options to see if you can iron it out. -Xincgc might help, and also tweaking the new space.

Cas Smiley

Offline Malohkan

Senior Member




while (true) System.out.println("WOO!!!!");


« Reply #2 - Posted 2005-01-02 15:16:30 »

I tried running with the VM argument -Xincgc and played the game for a while then stopped and nothing happened...

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Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #3 - Posted 2005-01-02 16:45:25 »

AWT/swing event queue issues can cause funny pauses like this - are you rendering using them?

malloc will be first against the wall when the revolution comes...
Offline Malohkan

Senior Member




while (true) System.out.println("WOO!!!!");


« Reply #4 - Posted 2005-01-02 19:34:01 »

Frame, Canvas, MouseListener and KeyListener is all.

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