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Offline Matt_Pociask

Senior Newbie

« Posted 2003-03-22 20:14:04 »

I have followed links until by fingers were raw and bloody from clicking my mouse trying to figure out the basics of java 3d programming.  I even bought Java 1.4 game programming and was pretty pissed after I read it and it didn't even mention the word 3d in the whole book.

Im not sure how hard this would be, and maybe it's too much to ask but,

Can someone please teach me how to take a 3d model from 3ds Max, import it into Java, and move it around in 3d space?  Im even willing to pay someone if they can teach me even more, i.e. importing terrain and having a character walk across it.
Offline misterX

Junior Devvie

java forever!

« Reply #1 - Posted 2003-03-23 16:34:02 »

...importing terrain and having a character walk across it.

hey hey hey, a little slower won't harm. You don't seem to be aware of the extreme difficulties of these things.

Look for some tutorials, they'll be better than our lessons (which would take us very much time).
And start with the beggining!
Offline Daath

Junior Devvie

Java games rock!

« Reply #2 - Posted 2003-03-23 17:02:03 »

I'd be happy to help - as would everyone here I presume - and you dont have to pay but as misterX stated in his post take it easy and start with basics - you have mentioned you wanna learn lotta stuff and that takes time....neither avatar animation nor terrain creation are amongst the easy tasks. To get my terrain right I spent 5 months on it - starting from quadtree  going to adaptive quadtrees it is not rocket science but I would not recommend to jump on it as  a total beginner. But feel free to ask. If you wanna start with loading 3ds models that is quite easy - to load it into java3d - but if you wanna get some kicking and puching then you need quite a patience. BTW the other post "problem with rotation" tells you exactly how to load models and I would recommend reading Skins and bones tutorial on ( and also there is nice site at
full of online java3d applets explaining how java3d - and other 3d stuff works .....
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Offline Breakfast

Senior Devvie

for great justice!

« Reply #3 - Posted 2003-03-23 19:00:48 »

I have noticed exactly the same problem- I'm working on a basic tutorial to cover this at the moment, but I doubt I'll have anything to show for it for a couple of weeks (and as I am working out how to do it as I write, I doubt my solutions will be optimal...). In the mean time working through the Sun tutorials and Selman's book will do no harm at all.
Offline kevglass

« JGO Spiffy Duke »

Medals: 319
Projects: 25
Exp: 22 years

Coder, Trainee Pixel Artist, Game Reviewer

« Reply #4 - Posted 2003-03-26 17:22:14 »

After seeing your mail I've put together some very basic starting tutorials that might help you on your way.

I'm afraid they don't go very far yet but it might give you a starting point.

Offline Matt_Pociask

Senior Newbie

« Reply #5 - Posted 2003-03-26 18:45:22 »

Wow, nice start on those tutorials!
Offline Conzar

Junior Devvie

There is nothing common about common sense

« Reply #6 - Posted 2003-03-27 02:44:59 »

those are really nice.  Especially for someone that wants to "get into it" w/out reading the more indepth or sun tutorials.  I think it will give people an incentive to go through those by wetting their apiteit.

Offline Breakfast

Senior Devvie

for great justice!

« Reply #7 - Posted 2003-03-31 18:21:08 »

My work on the abovementioned continues and I am genuinely surprised at just how many words I'm having to write to explain what I was thinking. And also how hard it is to work out what I was thinking when I wrote the code I'm basing it on.

It should be quite good when it's done, though. Epic, but good.
Offline Breakfast

Senior Devvie

for great justice!

« Reply #8 - Posted 2003-04-21 20:49:14 »

At last, the epic is complete. Just over 30 pages in Word and 10000 words I think it is probably the longest single thing I've ever written.

I'll build it into html and post it tomorrow for general consideration.
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