Hello,
>No one writes bug free code. You can try zero bug >development, code audits, tools like find bugs and >beta testing, but that's about it. A bug may or may not >appear some days later.
I wondered if anyone would pick me up on this
Of course nobody writes code that's completely bug free, but some people write code thats much better than others. It was simply meant as a crude way of trying to pick those people out from others.
>Can we see one or more of these game design documents? (Maybe from already finished titles)
No, simply because up until now most games have been based on a fairly loose specification as we've had a good working relationship with the developers
who have given their own input into the games during development.
For developers we've not worked with before we'll provide a very precice specification. This would obviously be agreed upon before begining development of a game.
I'm happy to use a 3rd party escrow and arbitration mechanism such as
www.rentacoder.com if desired.
> Which Java version is used? 1.4.x? Webstart or Applets?
1.4.2 applets
>What about art? Is the art already done (as a part of >the design)? Do we get an artist or would we need to >care about art by ourselfes?
Whatever you are happpy with. Some developers are able to do the artwork themself, others aren't in which case we we'll provide you with the graphics or an artist you can work with.
>Are you interested in this game?
>
http://kaioa.com/screen/images/ludo_mockup8.png Not really, I'm looking for original games of your own design or one of the games we already have planned for development.
>Btw you shouldn't call your Tetris alike game <something>tris. The Tetris Corp might sue you (and they will win).
Thanks for the warning, we'll rename it.