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  J4K  (Read 48326 times)
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Online kevglass

JGO Kernel


Medals: 172
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #300 - Posted 2005-03-24 04:01:03 »

Great compo everyone, thanks to all involved!

On to LWJGL16k!

Kev

Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #301 - Posted 2005-03-24 05:40:07 »

Quote
re: Stag4K
Blah^h, I take it on a mac? Its odd that it crashed on yours, as it seams to work ok on mine (very very old). Any idea why?


If I didn't get any further (and I know I got no further than about 5 sweconds into that game) then it needed a debugger to get any further. I tried everything else. Just got slower and slwoer and before the cube had finished zooming it was already come to a halt and then just hung forever. Every time. On different macs.

malloc will be first against the wall when the revolution comes...
Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #302 - Posted 2005-03-24 05:45:39 »

Quote

To blar*3:

I see you gave my game zero because you couldn't shoot.


Gah. Yes, with no web access whilst playing initially I spent ages trying to find the shoot key, and even pressed everthing from q to m. I remember later, at the conference, discovering from the website the bizarre key combo (not saying it's not a good idea, just that I can count on one hand the number of other games that have ever done it), and I *thought* I went back and replayed it, and rescored.

FWIW I'll do that anyway this weekend, once I'm off work, so you can have a fair approximation (ditto for Isolation.net if I *ever* find someone to play with! Maybe grab a family member over Easter...)

PS: I too did think several times that a two-stage judging would be a good idea; stage1 == discover if each game runs, and inform competitors whose games failed that they have X days (maybe 5?) in which to fix it or be automatically disqualified because they can't be played.

OTOH, when judging this, I bore in mind that making a game work reliably is one of the major challenges of real game design, and that many entrants would have worked hard to get it tested on a wide variety of setups and put extra work into fixing the problems - in which case, it's kind of unfair to go easy on those that didnt.

malloc will be first against the wall when the revolution comes...
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline nonnus29

Senior Member




Giving Java a second chance after ludumdare fiasco


« Reply #303 - Posted 2005-03-24 14:30:13 »

Quote
Great compo everyone, thanks to all involved!

On to LWJGL16k!

Kev


As someone contemplating entering the lwjgl16k, this comment makes me afraid, very afraid.....

Shocked
Offline hclower

Junior Member


Projects: 2



« Reply #304 - Posted 2005-03-24 21:31:35 »

If I might make a suggestion, it might help to know what OS each of the judges was using- I notice I lost a lot of points because one of the judges couldn't run my game, so I'd like to figure out if it was because it wasn't a self-executing JAR or if it was an OS incompatibility problem. ^^;

- HC
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #305 - Posted 2005-03-24 22:31:16 »

Quote


Gah. Yes, with no web access whilst playing initially I spent ages trying to find the shoot key, and even pressed everthing from q to m. I remember later, at the conference, discovering from the website the bizarre key combo (not saying it's not a good idea, just that I can count on one hand the number of other games that have ever done it), and I *thought* I went back and replayed it, and rescored.


Sorry about the strange key combo, it was a design decision I made and nobody who tested it seemed to complain so I kept it that way Smiley

Quote
FWIW I'll do that anyway this weekend, once I'm off work, so you can have a fair approximation (ditto for Isolation.net if I *ever* find someone to play with! Maybe grab a family member over Easter...)


Thanks, I'd appreciate that Smiley  I would like to see my final score.

Quote

PS: I too did think several times that a two-stage judging would be a good idea; stage1 == discover if each game runs, and inform competitors whose games failed that they have X days (maybe 5?) in which to fix it or be automatically disqualified because they can't be played.

OTOH, when judging this, I bore in mind that making a game work reliably is one of the major challenges of real game design, and that many entrants would have worked hard to get it tested on a wide variety of setups and put extra work into fixing the problems - in which case, it's kind of unfair to go easy on those that didnt.



I think it's reasonable to expect that entries can run on all three major platforms without problems, we do have a forum so users can ask others to test it.  I don't mind though, if the judges have the time to do two rounds then that sounds fine.

A standardised readme to accompany the .jar is definitally a good idea.

Thank you,

Will.

Offline oNyx

JGO Coder


Medals: 2


pixels! :x


« Reply #306 - Posted 2005-03-25 00:10:48 »

>A standardised readme to accompany the .jar is definitally
>a good idea.

I wrote a draft, but didn't got many comments.

"2d, fake 3d or 3d" should be "Perspective" methinks.

Well, I think it's important to clarify the redistribution rights. This way people are allowed to mirror those games. Maybe an optional clause which forbits banners on the mirror page should be added... but that's about it... I think.

弾幕 ☆ @mahonnaiseblog
Offline mlk

Junior Member




Muppet!


« Reply #307 - Posted 2005-03-25 04:34:27 »

Quote
I wrote a draft, but didn't got many comments.

It'll be used next year me thinks.

Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #308 - Posted 2005-03-30 23:06:41 »

Quote

Gah. Yes, with no web access whilst playing initially I spent ages trying to find the shoot key, and even pressed everthing from q to m. I remember later, at the conference, discovering from the website the bizarre key combo (not saying it's not a good idea, just that I can count on one hand the number of other games that have ever done it), and I *thought* I went back and replayed it, and rescored.

FWIW I'll do that anyway this weekend, once I'm off work, so you can have a fair approximation (ditto for Isolation.net if I *ever* find someone to play with! Maybe grab a family member over Easter...)


Blar*3,

Any news on the lost scores?

Thanks,

Will.

Online kevglass

JGO Kernel


Medals: 172
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #309 - Posted 2005-04-21 20:44:35 »

So, do we have closure on the "4k Event" now? Is it complete? Is it over?

Kev

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #310 - Posted 2005-04-25 07:43:20 »

I'm still waiting for my final score Smiley  Blar*3 has apparently been very busy which is fair enough.

It would have been nice to have seen a grander finish to the compo, maybe a write-up on the winning entry?

Will.

Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #311 - Posted 2005-04-25 12:57:51 »

Quote
I'm still waiting for my final score Smiley  Blar*3 has apparently been very busy which is fair enough.


I've re-played it just yesterday, now just need to go through my scoring system and tote it up Smiley.

Quote

It would have been nice to have seen a grander finish to the compo, maybe a write-up on the winning entry?


I've got an article in the works on it. Thought I'd wait until the comp had died down a bit, then give it some more publicity Wink.

Also...wanted to wait until all the games were archived on JGF so I could link to the full list WITH all webstarted...

malloc will be first against the wall when the revolution comes...
Online kevglass

JGO Kernel


Medals: 172
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #312 - Posted 2005-04-25 13:00:05 »

Shame there's no result, I really wanted to add a

"Came 50th in the J4K 2005" to my signature Smiley

Kev

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