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Offline kevglass

JGO Kernel


Medals: 159
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #120 - Posted 2005-02-06 16:51:49 »

Woogley made a good suggestion to me while we were playing IsOlation. The rules should be that you can enter as many entries as you want but can only take one place (i.e. 3rd, 4th or 5th but not all 3)

That seems very fair to me.

Kev

Offline jbanes

JGO Coder


Projects: 1


"Java Games? Incredible! Mr. Incredible, that is!"


« Reply #121 - Posted 2005-02-07 13:21:05 »

Look alive, people! It seems Javalobby just noticed us.

Java Game Console Project
Last Journal Entry: 12/17/04
Offline wiesi

Senior Newbie




Java rulez!


« Reply #122 - Posted 2005-02-07 16:23:06 »

so here's my entry: Tetris4K
http://www.woogley.net/j4k/Tetris4K/

features:
* "normal" Tetris
* fast drop stone
* drop stone
* shows next stone
* shows current score
* you can enter your name if you make the highscore
* the highscore is shown at the beginning
* the highscore is loaded from / saved to a file
* pause mode
* fullscreen and windowed mode (you can switch at the beginning and/or while the game (Alt+Enter))
* mega-cool graphics *g*
* < 4KB

WiESi
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline jbanes

JGO Coder


Projects: 1


"Java Games? Incredible! Mr. Incredible, that is!"


« Reply #123 - Posted 2005-02-07 18:36:08 »

A snippet from the source:

1  
2  
3  
4  
5  
6  
7  
8  
9  
      BufferedImage o, q;
      Graphics r;
      File a;
      String e;
      boolean u, d, g;
      byte x, y, m = 1, s;
      int w, b;
      byte[] c, f = new byte[384];
      byte[][] n


And this, my friends, is why God invented Obfuscators/Class Optimizers. Trying to manually figure out those names is mind-boggling. Grin

Weisi: Any chance we could get a 1.4 compile? :-)

Java Game Console Project
Last Journal Entry: 12/17/04
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #124 - Posted 2005-02-07 21:57:28 »

Quote
A snippet from the source:

[code]
And this, my friends, is why God invented Obfuscators/Class Optimizers. Trying to manually figure out those names is mind-boggling. Grin


And comments :p    I found that using logical letters (e.g. 'l' for lives) and comments made it readable enough without the need for an obfuscator.

Will.

Offline mlk

Junior Member




Muppet!


« Reply #125 - Posted 2005-02-08 01:01:02 »

Why would you want to avoid using an obfuscator?

:-/

Offline dsellars

Junior Member




Need to write more games


« Reply #126 - Posted 2005-02-08 04:58:47 »

Sorry this is probably a daft question (seeing as every one else has manged it Huh) but how do I go about posting an official version of Chopper4k for the competition?  I have a few small tweaks to do before I can call it an entry but it is mostly there.

Cheers,
Dan.
Offline kevglass

JGO Kernel


Medals: 159
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #127 - Posted 2005-02-08 05:12:57 »

Just post references to it here and on the JDC forum thread (see top of this thread for a reference).

Kev

Offline wiesi

Senior Newbie




Java rulez!


« Reply #128 - Posted 2005-02-08 07:26:53 »

Quote
Weisi: Any chance we could get a 1.4 compile? :-)


Yes, I updated the jar.

WiESi
Offline wiesi

Senior Newbie




Java rulez!


« Reply #129 - Posted 2005-02-08 08:34:05 »

So, I also made an applet version (needs at least Java 1.1, so if you have an IE without the new Java VM it should run too).

Folder: http://www.woogley.net/j4k/Tetris4K/appletVersion/
HTML: http://www.woogley.net/j4k/Tetris4K/appletVersion/Tetris.html

WiESi
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #130 - Posted 2005-02-08 19:45:25 »

New entry:
http://www.mojang.com/j4k/hunters4k/

Play Minecraft!
Offline kevglass

JGO Kernel


Medals: 159
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #131 - Posted 2005-02-09 04:05:54 »

Grid Runner X -

http://www.cokeandcode.com/games/4k/grx/grx.jnlp

http://www.cokeandcode.com/games/4k/grx/grx.jar

Main-Class:  G

Incidently, Markus, make a webstart.. as long as the standalone jar version remains under 4k does it really matter that the signed version shoots over the limit?

Kev

Offline Daniel_F

Junior Member


Projects: 2


Java games rock!


« Reply #132 - Posted 2005-02-10 11:52:14 »

Hi
I would like to submit my game:

http://www1.freeweb.hu/danieleff/territory4k.html
Offline c_lilian

Senior Member


Projects: 1


Java games will probably rock someday...


« Reply #133 - Posted 2005-02-10 13:36:10 »

I was thinking about the java.util.jar.Pack200 class, which is part or the JRE.

It could be possible to create a ClassLoader class using Pack200 to load a class from the contents of the game jar :

Game Jar = Loader.class + data  (data = set of classes in Pack200 format)
Loader.Main : adds a class loader to the thread and starts the game
Loader.findClass() : implement classloading from JarEntries

This would allow us to store more classes in less space, without needing extra unpacking stuff on the server.

Has anyone already prospected in that direction ?

Lilian

Offline Morre

JGO Knight


Medals: 2
Projects: 10


I'm Dragonene on IRC.


« Reply #134 - Posted 2005-02-11 11:46:32 »

Kartrisk4k:
http://www.x2d.org/java/4k/Kartrisk4k.jar
Webstart: http://www.x2d.org/java/4k/kartrisk.jnlp

Description:
S/D will move you 3 pixels, while Left/Right moves you 1.5 pixels. Points are granted each update (based on the speed value); tomatoes give you 100*speed bonus points. Press 1-9 to start, and escape to exit.

More info here: http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=Announcements;action=display;num=1108132588

Offline luisoft

JGO Coder


Projects: 6


Java games rock!


« Reply #135 - Posted 2005-02-11 21:20:44 »

I want to submit my games too (there are only 2 there yet). If I could finish others until the deadline, you will find them in the same page:

http://luisoft.o-f.com/projects/games/main.html

Tks,
Offline c_lilian

Senior Member


Projects: 1


Java games will probably rock someday...


« Reply #136 - Posted 2005-02-12 05:33:33 »

Please include my game in the contest.

http://www.woogley.net/j4k/bubbleracer4k/index.html

I will update it till end of feb, if i can get some more fps, or other features.

PentiumIV class processor requiered to enjoy the game.

Have fun.

Lilian

Offline mlk

Junior Member




Muppet!


« Reply #137 - Posted 2005-02-12 07:12:09 »

Quote

You need a HTTP:// in that Cheesy



c_lilian, unplayable slow, but very impressive.

Offline c_lilian

Senior Member


Projects: 1


Java games will probably rock someday...


« Reply #138 - Posted 2005-02-15 11:49:48 »

BubbleRacer4k should be playable now on most computers at low resolution.

fps stats :
- LowRes / P III 800Mhz : 10
- MidRes / iMac G5 : 22
- MidRes / P IV -3.2Ghz : 55 fps

Lilian

Offline woogley
« Reply #139 - Posted 2005-02-15 15:11:01 »

Game list updated (now with 33 games!). I apologize for the late update, I had the flu this weekend so I obviously couldn't get around to it on time Tongue
Offline mlk

Junior Member




Muppet!


« Reply #140 - Posted 2005-02-19 02:36:45 »

Who wants to be a Judge? I've nominated jbanes on The Other Thread.
Blah^3 has been mentioned and accepted.
ChrisM has been nominated.
Naturally I'm up for it. (I'll either withdraw my entry, or not score it) Smiley

Offline jbanes

JGO Coder


Projects: 1


"Java Games? Incredible! Mr. Incredible, that is!"


« Reply #141 - Posted 2005-02-19 02:58:17 »

 
Quote
Who wants to be a Judge? I've nominated jbanes on The Other Thread.


Umm... as much as I wouldn't mind doing it, I don't think making an entrant a judge is very fair. :-)

Quote
Blah^3 has been mentioned and accepted.


Just a side note on this, should we require that the judges do testing on Window's machines? Macs are quite slow (although my own game performs very well ;-)) and Linux boxes don't support full screen mode. I'm sure that Blah3h has a Windows box around somewhere, but I'm thinking we should just clarify this point. :-)

Quote
ChrisM has been nominated.


Agreed. How about it Chris? Do you mind being a judge?

Quote
Naturally I'm up for it. (I'll either withdraw my entry, or not score it) Smiley


That would be sad. A lot of people seem to get a real kick out of Stag Party 4K. Cheesy

If we can rope him into it, another possible judge is Cas. He sort of bowed out of the competition. Orangy Tang and EgonOlsen (sp?) might also make good judges if they'd agree. Probably should just take the first three that agree. :-)

Java Game Console Project
Last Journal Entry: 12/17/04
Offline ChrisM

JGO Coder


Medals: 1
Projects: 1


END OF LINE.


« Reply #142 - Posted 2005-02-19 03:07:39 »

Would be happy to judge!

-ChrisM

Offline jbanes

JGO Coder


Projects: 1


"Java Games? Incredible! Mr. Incredible, that is!"


« Reply #143 - Posted 2005-02-19 03:40:58 »

Quote
Would be happy to judge!

-ChrisM


Awesome! Thanks Chris, this really means a lot to us! :-)

Two down, one judge to go! Grin

Java Game Console Project
Last Journal Entry: 12/17/04
Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #144 - Posted 2005-02-19 10:57:13 »

Quote
 
Just a side note on this, should we require that the judges do testing on Window's machines? Macs are quite slow (although my own game performs very well ;-)) and Linux boxes don't support full screen mode. I'm sure that Blah3h has a Windows box around somewhere, but I'm thinking we should just clarify this point. :-)


My laptop has linux and win, and I have an athlon with winxp when I'm at home too, so that's no problem.

But it feels horrible saying that everything will be tested on windows. What are we, VB programmers? Tongue. And, given that windows has the broken timer...

But anyway, since I'll have to install java 5, which I don't want to do to any of my linux boxes, yes I'll probably do most testing on windows anyway Grin

malloc will be first against the wall when the revolution comes...
Offline jojoh

JGO Knight


Medals: 5
Projects: 7


games4j.com


« Reply #145 - Posted 2005-02-19 11:35:02 »

4 new contributions to the competition (and 3 old ones have moved to this area as well)

http://valhallawebdesign.com/Joakim/Java/4K/

Offline mlk

Junior Member




Muppet!


« Reply #146 - Posted 2005-02-19 14:20:40 »

Yeah, thanks Chris.

Quote
Just a side note on this, should we require that the judges do testing on Window's machines?

Yurk. I see where you going, and do mostly agree. Still, yurk.
How about one of the points being for XPness?  :-/

Offline Rick

Junior Member


Projects: 1


Java games rock!


« Reply #147 - Posted 2005-02-20 02:48:40 »

Here is my entry for the 4K contest. It is a asteroids like game. Check it out at http://woogley.net/j4k/trek

How do I get it to show up on the woogley.net/games page?  Huh

Features:
Asteroid like game with thruster controlled trek like ship.
Translucent shields.
Tumbling shaded cratered asterroids.
UFOs at higher levels.
Particle explosions.
Score and bonus ships.

Hope you like it.  Smiley
Offline nonnus29

Senior Member




Giving Java a second chance after ludumdare fiasco


« Reply #148 - Posted 2005-02-20 13:03:42 »

Quote
Hope you like it.


Very nice!  The asteroid are cool.  The particles seem to remain deadly when their no longer visible; I was dieing and I didn't know why.

Only bad thing is you forgot the obligatory "-4k" when naming the game ie "Trek4k"  Grin
Offline Rick

Junior Member


Projects: 1


Java games rock!


« Reply #149 - Posted 2005-02-20 14:04:09 »

Thanks, glad you liked the asteroids in trek 4k.
I have changed the name to trek4k as you suggested. Thank goodness I had 2 bytes to spare.  Smiley

I think I also fixed the bug you saw. When an asteroid is killed it is placed off screen. I placed it at -1 -1 this caused it to be not drawn. But it could still kill you if you ran into it up in the top left corner. I moved it farther offscreen to fix the problem.
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