Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  add setLengths to GeomBox?  (Read 1019 times)
0 Members and 1 Guest are viewing this topic.
Offline ewills

Junior Member




Java skeletal animation systems rock!


« Posted 2004-12-14 17:52:33 »

Would it be possible to add a setLengths(Vector3f v) and/or a setLengths(float x, float y, float z) method to GeomBox?  The methods could simply call Ode.dGeomBoxSetLengths(getId(), x, y, z).

Edit:
Similar setters for the other Geom classes would also be useful!
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #1 - Posted 2004-12-15 02:46:41 »

sure, got a patch Wink ?

Might be a good idea also to document a warning that any geometry that was generated before the change will no longer correctly represent the underlying Geom

Will.

Offline ewills

Junior Member




Java skeletal animation systems rock!


« Reply #2 - Posted 2004-12-15 16:22:01 »

So how do I submit a patch?   Smiley  I've never done it!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #3 - Posted 2004-12-15 23:04:06 »

The best way is to use IssueZilla from the odejava project page.

Either submit diff patches or complete changed files (if the latter, make sure they are the most recent you were editing).

Will.


Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (143 views)
2013-05-17 21:29:12

alaslipknot (151 views)
2013-05-16 21:24:48

gouessej (182 views)
2013-05-16 00:53:38

gouessej (175 views)
2013-05-16 00:17:58

theagentd (186 views)
2013-05-15 15:01:13

theagentd (171 views)
2013-05-15 15:00:54

StreetDoggy (214 views)
2013-05-14 15:56:26

kutucuk (239 views)
2013-05-12 17:10:36

kutucuk (237 views)
2013-05-12 15:36:09

UnluckyDevil (243 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.093 seconds with 20 queries.