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  JSR-184 Slow Performance  (Read 713 times)
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Offline noobcoder

JGO Visitor



Java games rock!


« Posted 2004-12-10 07:27:52 »

Hi all,  Sad

I'm a student working on a University project, to create a 3D Racing game using JSR-184 standard. I exported my 3d models from Max to .M3G then I code it and put it on the mobile for testing. The final frame rate is around 3fps and there is some keypress delay, I would say around 1 sec keypress delay. ( It was fine in Emulator, but slow on Sony S700i )  Shocked Huh

I'm wondering what went wrong, is it my models too complicated? Total polygons = 300 to 500, Texture map = 1 piece of 256x256 texture. It's so slow.  

If anyone of you could suggest me any tips & tricks that will be great.

Many thanks,  Roll Eyes
Mr.Lee
Offline Abuse

JGO Coder


Medals: 2


falling into the abyss of reality


« Reply #1 - Posted 2004-12-10 07:58:25 »

JSR 184 is dog slow, use mascot capsule

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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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