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  Continue question after Game Over issue  (Read 1343 times)
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Offline wmjoers

Senior Newbie




Nobody can be uncheered with a balloon.


« Posted 2004-12-09 05:05:43 »

Hi,
I'm writing an Arcade game in Java and needs help with  a small design issue.

When a player has lost all his/her life the player is given an option if he/she is willing to buy one more life for a credit.

The problem comes when there are more than one players and the questions are...

1. When one of the players loses the last life. Should he/she get the continue-question directly after losing the life OR after the other players has lost their last life too?

2. If the player gets the question directly after loosing his/her last life. Should it be that players turn again or should it be the next players turn?

Offline shmoove

Junior Member




Doh!


« Reply #1 - Posted 2004-12-09 05:33:54 »

If we were to go by arcade standards:

1. Immediately after he dies.
2. If it's a turn based game, then he should wait for the end of the other player's turn. No reason to punish the second player because the first one died.

shmoove
kul_th_las
Guest
« Reply #2 - Posted 2005-01-12 14:00:23 »

Are we talking about a cooperative or competitive game?

Coop:
Option 1

Competitive:
Option 3 - eliminate the player from the game entirely


'Course I should also say that I'm all for new game mechanics and ways of designing games. So option 2, or some other off-the-wall suggestion could be right for your game - depends a lot on what sort of game you're making.

Could you explain more about your game, or do you have a website up about it?
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