Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (498)
Games in Android Showcase (115)
games submitted by our members
Games in WIP (563)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Event Response to slow in Fullscreen  (Read 943 times)
0 Members and 1 Guest are viewing this topic.
Offline DarkwingGT

Senior Newbie




Java games rock!


« Posted 2003-03-16 00:11:16 »

I'm using Fullscreen mode and I've developed my own Graphics Manager, it has labels, buttons and even windows Smiley.  I've gotten it work rather well IMHO but my problem lies in window dragging.  I've noticed this in swing as well and I'm wondering if the problem lies in the AWT event loop.

Here goes:  I listen for the mousePressed event and then my manager notifies my window.  It starts the dragging mode.  I then listen to mouseDragged events and send them to my window, which immediately compares and moves the window accordingly.  This works wonderfully until you start zipping the mouse around.  It's not slow by any means, as long as the distance is short it responds perfectly.  However the moment a long distance is traveled quickly, it just stops responding.  It's like AWT gave up on sending out drag messages.  Any ideas?

P.S. I can't really post my source as there is quite a lot of it.  However, I can email it if necessary.  Thanks in advance for any help.
Offline DarkwingGT

Senior Newbie




Java games rock!


« Reply #1 - Posted 2003-03-16 00:18:34 »

Ummm...nevermind, I think I figured it out.  It only happens when you go to fast up.  My theory is that the dragged event is no longer being sent to the window because the mouse is now technically out of the window, even though it wouldn't be if the window was moved instantly.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

radar3301 (11 views)
2014-09-21 23:33:17

BurntPizza (28 views)
2014-09-21 02:42:18

BurntPizza (19 views)
2014-09-21 01:30:30

moogie (20 views)
2014-09-21 00:26:15

UprightPath (27 views)
2014-09-20 20:14:06

BurntPizza (29 views)
2014-09-19 03:14:18

Dwinin (47 views)
2014-09-12 09:08:26

Norakomi (74 views)
2014-09-10 13:57:51

TehJavaDev (102 views)
2014-09-10 06:39:09

Tekkerue (50 views)
2014-09-09 02:24:56
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!