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  FSOUND_Sample_Load  (Read 879 times)
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Offline TheAnalogKid

JGO Coder


Projects: 3



« Posted 2004-12-01 15:39:17 »

Hi,

I just want to make sure that this method (in the fmod3 package of LWJGL) loads the whole audio content in memory?

If you want to do streaming the only method you can use is FSOUND_Stream_Open right?

Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2004-12-02 17:52:13 »

(Matzon's yer maun, I don't know)

Cas Smiley

Offline TheAnalogKid

JGO Coder


Projects: 3



« Reply #2 - Posted 2004-12-02 19:23:19 »

Are still active in LWJGL dev?

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Matzon

JGO Knight


Medals: 19
Projects: 2


I'm gonna wring your pants!


« Reply #3 - Posted 2004-12-02 20:46:12 »

yeah I am active... but I only did the binding - best look at the fmod documentation or the board

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