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  Asteroids - How to accelerate in the correct direc  (Read 1223 times)
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Offline yaakovdov

Junior Newbie

Java games rock!

« Posted 2004-11-30 16:11:29 »


Im very new to making games, and Im trying to do an asteriods type game. I currently can make my ship rotate left and right using the left and right keys, but I now want it to accelerate in the direction that the ship is facing when 'up' is pressed. Can anyone help?

Thanks in advance to anyone who replies...

Offline Middy

Junior Devvie

Java games rock!

« Reply #1 - Posted 2004-12-02 13:41:19 »

Well I assume you have your direction stored as a vector2f(x,y)

So do this

for every tick
  if(speed <maxSpeed)
      speed += acceleration

   position += direction *speed

When do I get my makeMyGameAsILike() extension?
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