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  HELP! Textures  (Read 1273 times)
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Offline adzadz

Junior Newbie




Java games rock!


« Posted 2003-03-15 19:14:24 »

How do i use more than one texture. I want to put a different texture on each side of a cube.  Any elp is greatly appreciated
Offline Breakfast

Senior Member




for great justice!


« Reply #1 - Posted 2003-03-15 21:26:44 »

I don't know about this for certain but I think you need to either break your cube up into six faces ( just creating a basic "face" class that extends Shape3D ) and give each one it's own texture or to create a texture that wraps around the different faces of the cube so it looks different on each one. You may even be able to do something really clever with texture-co-ordinates setting them for each face so that an image that is just a strip of textures can be mapped to different faces using it's co-ordinates. I'm rather thinking on my feet here, though and I wouldn't like to try and think through the code for that one...
Offline fnadeauLM

Innocent Bystander




Java games rock!


« Reply #2 - Posted 2003-04-04 18:25:00 »

Hello,

If you are using a com.sun.j3d.utils.geometry.Box you can do the following:

//----------------------------------------------------------------------- Create the Box
Box myBox = new Box(1.0f, 1.0f, 1.0f, Primitive.GENERATE_TEXTURE_COORDS,
                   new Appearance());

Appearance frontAppearance = new Appearance();
TextureLoader loader = new TextureLoader(this.getClass().getResource("../images/C006BASZOM.jpg"), canvas);

//----------------------------------------------------------------------- For each texture
Appearance frontAppearance = new Appearance();
frontAppearance.setTexture(loader.getTexture());
       
//----------------------------------------------------------------------- Place the textures
myBox.getShape(Box.FRONT).setAppearance(frontAppearance);
myBox.getShape(Box.BACK).setAppearance(backAppearance);
myBox.getShape(Box.BOTTOM)....

Hope this help,
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