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  API for GPU programming  (Read 1498 times)
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Offline cweila2s

Senior Newbie




Java games rock!


« Posted 2004-11-26 05:48:58 »

Hoi!
I want to do some GPU programming, but am lacking some overview about the APIs there are. What is the best API? Some OpenGL? It should have a good documentation and Java would be finest :-)
What are your oppinions?
Thanks,
cweila2s

P.S.: I know this is hot topic! Don´t want to start a flame war  Wink , just get some personal opponions what to use!
Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #1 - Posted 2004-11-26 07:50:07 »

Well, today there are two main API or coding the GPU : DirectX and OpenGL (things like SDL used them). If your targetting Java, you can only go for OpenGL... I've never seen a directx binding for java (microsoft windows only), whereas OpenGL has some good ones (LWJGL, JoGL).

So you've already made your choice ^^

Chman
Offline cweila2s

Senior Newbie




Java games rock!


« Reply #2 - Posted 2004-11-29 08:18:16 »

ok, thx  Cheesy
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