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  GZIP library for J2ME (LGPL) v1.0  (Read 2194 times)
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Offline caraiz

Senior Newbie

Java games rock!

« Posted 2004-11-23 11:29:54 »


I have released the version 1.0 with some fixes respect last version.

The URL for download is〈=

Offline caraiz

Senior Newbie

Java games rock!

« Reply #1 - Posted 2004-11-23 11:37:41 »

sorry, something strange happened to the link....

Offline mrmx

Senior Newbie

Java may rule world of bits...

« Reply #2 - Posted 2004-12-01 13:27:37 »

Contratulations! Wink Keep on doing such good work! You've filled a j2me gap! Wink



Manuel Polo.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Abuse

JGO Knight

Medals: 34

falling into the abyss of reality

« Reply #3 - Posted 2004-12-01 16:35:11 »

I'm wondering - what is the point in gzipping anything in a j2me app, when you will be distributing the app. as a jar anyway.

My understanding is that both gzip, zip and zlib all use the deflate algorithm, so multiple compressions is going to do nothing but increase decompression time.
(and infact, *increase* size due to the extra algorithm code needed for decompression!)

The same goes for using png's in a jar - for the most part, a waste of runtime.

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Offline shmoove

Junior Devvie


« Reply #4 - Posted 2004-12-02 08:21:56 »

I'm sure uses could be found. For example, for data you receive from the network.

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