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  GZIP library for J2ME (LGPL) v1.0  (Read 1382 times)
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Offline caraiz

Senior Newbie




Java games rock!


« Posted 2004-11-23 12:29:54 »

Hi!

I have released the version 1.0 with some fixes respect last version.

The URL for download is

http://www.java4ever.com/index.php?section=j2me&project=apime&menu=download〈=

Offline caraiz

Senior Newbie




Java games rock!


« Reply #1 - Posted 2004-11-23 12:37:41 »

sorry, something strange happened to the link....

http://www.java4ever.com/index.php?section=j2me&project=apime&menu=download

Offline mrmx

Senior Newbie




Java may rule world of bits...


« Reply #2 - Posted 2004-12-01 14:27:37 »

Contratulations! Wink Keep on doing such good work! You've filled a j2me gap! Wink

Cheers!

Greetings

Manuel Polo.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Abuse

JGO Coder


Medals: 2


falling into the abyss of reality


« Reply #3 - Posted 2004-12-01 17:35:11 »

I'm wondering - what is the point in gzipping anything in a j2me app, when you will be distributing the app. as a jar anyway.

My understanding is that both gzip, zip and zlib all use the deflate algorithm, so multiple compressions is going to do nothing but increase decompression time.
(and infact, *increase* size due to the extra algorithm code needed for decompression!)

The same goes for using png's in a jar - for the most part, a waste of runtime.

Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here!
Offline shmoove

Junior Member




Doh!


« Reply #4 - Posted 2004-12-02 09:21:56 »

I'm sure uses could be found. For example, for data you receive from the network.

shmoove
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