hi there folk
i guess i figured how to make it work
here is a snap shot of the code that need to be corrected

**************************************************
import javax.vecmath.*;
import org.odejava.*;
import org.odejava.collision.*;
import org.odejava.ode.Ode;
public class BasicOdejavaExample {
private World world;
private Space space;
private JavaCollision collision;
public static final Vector3f gravity = new Vector3f(0f,-9.82f,0f);
// Loads the Odejava library (optional but will though an error
// sooner if it can't be found.
static {
System.loadLibrary("odejava");
Odejava.getInstance();
}
// add the the Odejava.getInstance () after the System.loadLibrary("odejava"); statement
thanks and good luck