Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (686)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Bounding-Groups  (Read 888 times)
0 Members and 1 Guest are viewing this topic.
Offline IchHauEuchAlleUm

Senior Newbie

Java games rock!

« Posted 2004-11-14 12:41:15 »

hi, is it possible, to make a kind of bounding-group?
E.g., I have a couple of trees and because Xith should not cull (frustrum culling) every tree, I want to have one bounding-volume around all the trees.
Thx, cu
Offline kevglass

« JGO Spiffy Duke »

Medals: 272
Projects: 25
Exp: 18 years

Coder, Trainee Pixel Artist, Game Reviewer

« Reply #1 - Posted 2004-11-14 15:19:15 »

I believe thats the theory of putting them all in the same BranchGroup. The individual bounding volumes will summed to create the bounding volume of the BranchGroup which will be checked before checking any sub-nodes.


Offline Yuri Vl. Gushchin

Senior Devvie

Speak Java!

« Reply #2 - Posted 2004-11-14 16:21:43 »

I believe thats the theory of putting them all in the same BranchGroup.

That is the practice. Any group (transform, branch, etc.) will sum bounding volume.


Yuri Vl. Gushchin
JProof Group
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Dwinin (63 views)
2015-11-07 13:29:08

Rems19 (77 views)
2015-10-31 01:36:56

Rems19 (69 views)
2015-10-31 01:32:37

williamwoles (104 views)
2015-10-23 10:42:59

williamwoles (91 views)
2015-10-23 10:42:45

Jervac_ (105 views)
2015-10-18 23:29:12

DarkCart (132 views)
2015-10-16 00:58:11

KaiHH (114 views)
2015-10-11 14:10:14

KaiHH (153 views)
2015-10-11 13:26:18

BurntPizza (167 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!